I love your suggestion of an asset filling system (if I understood it well) and it definitly goes with what we want for the future of Cubzh □ Animation is not a priority for the dev team right now as we are focus on avatar customization and the items gallery, It can be done through code but an animation editor is definitly in our plans. I'm also not a programmer so I know how it can be frustrating to through coding to place, rotate and scale items. A way to scale and place items easily into your World without going through lua code is also in the making, it will be called "World editor". However they are not our top priority at this time. Slopes can be coded, it would be hard to do for non-coders in this current version but a better way to do it will happen later. Thank you for your feedback! You have great suggestions, and most of them are planned in the future.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |